A fun personal project I worked on using Blender, Substance painter, and Unreal Engine to bring this scene together. I accomplished this by creating some basic assets like the cylinder tank and broken pallets which was inspired by Metro Exodus, and fallout. Mixing my own assets with a few foliage and rubble Megascans I was able to create a basic environment using Unreal Engines Lumen system to create a simple 3 point lighting.